Monthly Archives: February 2022

1:1 Time Is the Key to Everything in Tabletop RPGs.

A few months back, I made a post about how poorly my tabletop role-playing campaign (a superhero scenario in OVA: The Anime Role-Playing Game) went when I attempted 1:1 timekeeping, which means 1 real day equals 1 in-game day. I … Continue reading

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